Journal of Applied Sport Management Journal of Applied Sport Management
Volume 12 Issue 1 Article 5
3-1-2020
The Use of Season Ticket Incentives in Major League Baseball The Use of Season Ticket Incentives in Major League Baseball
Kaitlin Poe
Missouri State University
John Drea
Illinois College
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Part of the Education Commons, Social and Behavioral Sciences Commons, and the Sports
Management Commons
Recommended Citation Recommended Citation
Poe, Kaitlin and Drea, John (2020) "The Use of Season Ticket Incentives in Major League Baseball,"
Journal of Applied Sport Management
: Vol. 12 : Iss. 1.
https://doi.org/10.7290/jasm120105
Available at: https://trace.tennessee.edu/jasm/vol12/iss1/5
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60
e Use of Season Ticket Incentives in
Major League Baseball
Kaitlin Poe
John Drea
Abstract
A study of Major League Baseball season ticket promotional incentives found that
the most popular types of incentives provided to season seat holders (SSHs) were
exclusive oers, complementary items, discounts, ticket options and services, and
payment plans. Oering a payment plan to SSHs was positively associated with
higher average game attendance. Payment plans were more commonly associated
with teams with higher winning percentages over the past three seasons and with
teams that lled a higher percentage of their stadium capacity. Teams that ll more
of their stadium capacity were also found to oer fewer categories of season ticket
incentives to SSHs.
Keywords: Season tickets, promotional incentives, Major League Baseball, MLB,
sports promotion
Kaitlin Poe is a graduate student in the Department of Kinesiology at Missouri State University.
John Drea is a professor of Business at Illinois College.
Please send correspondence to John Drea, [email protected]
Journal of Applied Sport Management Vol. 12, No. 1
https://doi.org/10.7290/jasm120105 https://trace.tennessee.edu/jasm/vol12/iss1/5/
Poe and Drea
61
Introduction
One of the major sources of revenue for Major League Baseball (MLB) teams
is ticket revenue. Ticket revenue can be subdivided into four categories: season
ticket revenue (full to partial packages,) group ticket revenue (blocks of tickets for
an individual game that are sold to an organization), suite and club seating rev-
enue (exclusive seating where revenues are retained by the team), and individual
game ticket revenue. Previous research has identied that winning is a signicant
inuence on total attendance (Davis, 2009; Langhorst, 2014), though the eect
of winning is dierent for dierent types of tickets. Individual game tickets are
largely inuenced by team performance during the current season; however, since
season tickets are sold prior to the start of the season, they are inuenced by the
anticipation of team performance for the upcoming season (Drea et al., 2016).
For many teams, season ticket sales are the starting point for total ticket sales
for a given season. ere is an emphasis among most MLB teams to not only
maximize full-season ticket sales, but to also get season seat holders (SSHs) to
commit to renew or upgrade their season tickets as early in the o-season as pos-
sible. is enables a team to determine what its inventory of remaining tickets will
be available for group and individual game sales. ere is also an emphasis to fo-
cus on new SSHs acquisition and on retaining/upgrading SSHs from lower priced
packages to higher priced packages in future years. A study of season ticket sales
for the Pittsburgh Pirates (Mullin et al., 1993) reported that 80% of the increase in
season ticket sales came from 20% of existing Pirate SSH renewing and upgrad-
ing/increasing their purchases. It is not an overstatement to suggest that season
tickets are the backbone of MLB ticket sales operations.
e purpose of the current study is to examine the use of incentives for the
sale and renewal of MLB season tickets—how incentives are used, the categories
of incentives is use, and any evidence of their eectiveness.
Background
Season ticket sales sta typically have three primary goals
1
: to increase the
number of renewals, to increase the revenue stream from existing SSHs (upgraded
packages or increase the number of tickets), and to expand the SSH base. It is also
important to recognize that direct ticket revenue is only one part of the revenue
stream tied to ticket sales. Other sources of revenue that are derived from tick-
ets sold include concessions, parking, and auxiliary services (o-premises team
properties that generate revenue from fans). Since these derived revenues are a
signicant addition to ticket revenue and SSHs are high volume ticket consumers,
the lifetime value of SSHs is of importance to MLB ticket sales managers (Drea et
al., 2017).
Overall, four factors have been identied that inuence the decision to renew
season tickets: administration and tangible services, team performance, social
1
Based on private conversations with MLB and college season ticket sales directors.
e Use of Season Ticket Incentives in Major League Baseball
62
and related concerns, and love for sports (Chen et al., 2009). SSH satisfaction was
found to be most closely correlated with the variable management of the event
and facility (Chen et. al., 2009), and the two best predictors of renewal were the
variables administration and tangible services and team performance.
ere appears to be a dierence of opinion between fans and sports market-
ing directors regarding which promotions are most eective at inuencing atten-
dance. Dick and Turner (2007) examined how National Basketball Association
(NBA) marketing directors and NBA SSHs perceive the eectiveness of various
activities (including promotional incentives for encouraging NBA season ticket
renewals. Starting with a listing of twenty dierent promotional incentives that are
used by NBA teams, promotional giveaways at the door was ranked by SSHs as the
most eective promotional technique; however, this technique was ranked as #13
of 20 by the marketing directors. Partial season ticket packages were ranked #1 by
NBA marketing directors, but only ranked as #5 by SSHs. e idea of a disconnect
between fans and sports marketing directors over which promotions are most ef-
fective was also found by Lanzillo (2010) in a study of the eects of promotion on
minor league baseball (MiLB) attendance. While the research was not limited to
season tickets, minor league baseball fans indicated the most eective promotions
were hat/cap giveaways (4.15 out of 5), t-shirt giveaways (4.05), and ticket dis-
counts (3.93). MiLB team ocials indicated the most eective promotions were
reworks (4.64), in-game entertainment (3.62), and ticket discounts (3.57). Fans
seem to be more focused on tangible promotions, while marketing sta seem to be
focused on activities that add to the entertainment value.
One of the eective uses of promotional incentives is in response to a service
failure. Burton and Howard (2000) reported on eective strategies used by the
Portland Trailblazers of the NBA to recover SSHs aer a protracted work stop-
page. ese strategies included the use of gis as a “tangible atonement for the
service breakdown,” oering SSHs free attendance to a team scrimmage, and the
use of all sta, the head coach, to personally calling SSHs to urge renewals. In the
year following the work stoppage in which some had predicted a 20% decline in
attendance, the Trailblazers sold 97.4% of their ticket inventory, in comparison to
a league-wide average of 88%. Ticket exchange options have also been suggested
as a way of increasing satisfaction for SSHs (Sche, 1999), though this research
was conducted for performing arts SSHs.
Female fans are an understudied area in season ticket research, yet the re-
search that does exist suggests they may be accessible through a dierent pro-
motional mix. Women are more likely than men to view attendance at sporting
events as a means to spending more time with family (Davis et al., 2010). Other
researchers have noted signicant dierences in how men and women respond to
promotional incentives in sports. Hansen and Gauthier (1993) found that women
purchased a greater quantity of team merchandise in comparison to men. Other
research has found that in comparison to men, women are more likely to remain
team loyal under adverse conditions (Fink et al., 2002). Given that women cur-
Poe and Drea
63
rently constitute only 30% of all “fans” of MLB (Sorilbran, 2019), developing a
specic promotional mix towards this target audience is worth further study.
ere has been little research into the eectiveness of the use of incentives to
encourage MLB season ticket sales. One of the challenges to doing research on
MLB season ticket sales and attendance is that MLB teams do not publicly share
specic season ticket sales data, and the percentage of total ticket sales that are
season tickets is believed to vary widely depending on the franchise. is makes it
impossible to conduct a direct examination of the eects of the MLB-wide eects
of specic season ticket incentives on dierent season ticket packages. Individual
teams can conduct this research by using their own attendance and incentive data,
combined with other independent variables that potentially inuence attendance,
such as winning percentage, day of the week, and weather (Drea, 1991); however,
the lack of publicly available season ticket data from all teams makes it impossible
for sports market researchers to draw MLB league-wide conclusions on the eects
of season ticket incentives.
A second consideration is that many season tickets are purchased by ticket
brokers and then resold to either institutional buyers such as hotels or resold in the
secondary ticket market (i.e., StubHub). is means that these individuals who are
sitting in season tickets seats are not the same individuals each game. e primary
motive of a ticket broker in purchasing season tickets is prot, while the primary
motive of an individual buying season tickets is usually related to the direct use of
the seats and the entertainment value of the seats. As a result, the incentives pro-
vided by the team to the season ticket buyer do not extend to the individual who
purchased the ticket on the secondary market. Since ticket brokers are motivated
by prot, incentives that cannot be converted into revenue (throwing out a rst
pitch, MLB-TV app, etc.) are less likely to be eective.
Methodology
A review of the websites of all 30 MLB teams was conducted between January-
March 2019. Data collected from each web site included the incentives provided
by each team to season seat holders for three categories of season ticket packages:
full season (81 games), half season (40-41 games), and 20-game packages. For
the 20-game packages, no distinctions were made among the variety of 20-game
packages available (e.g., 20 games chosen by the SSH, 20 games vs. division rivals,
20 games chosen by the team). Once SSH incentives were collected, six catego-
ries were created in advance: discounts, complimentary items, exclusive items for
SSHs, ticket services and options, a SSH club/lounge, and miscellaneous. Incen-
tives were placed into one of these six categories which are in Table 1.
e Use of Season Ticket Incentives in Major League Baseball
64
Table 1
Categories and Examples of MLB Season Ticket Incentives
8
Table 1
Categories and Examples of MLB Season Ticket Incentives
Incentive
Category
Examples
Discounts
% off team merchandise
% off game concessions
Single-game ticket discounts
Group tickets at a special rate
Party suite discounts
Complementary
Items
Payment plans
Scoreboard messages
Spring training tickets
On-field batting practice views
SSH gifts
Exclusives Items
for SSHs
Ticket priority for postseason games
Run the bases
Pregame, on-field recognition
Private SSH events
Player autograph sessions
Ticket Options
Unused ticket exchange
Same seats for all games
Online ticket management tools
Ability to resell tickets
SSH-only theme night presales
SSH
Lounges/Clubs
Club membership for SSH
10% off food and beverages in
lounge/club
Miscellaneous
Special Event/Concert Presale
“Hit for your seat”
SSH ID card
Collectible pin
Additional 2018 data was collected for each team on average game attendance, fan cost
index (average cost for a family of four to see a game), win/loss percentage, market size, stadium
age, and average stadium capacity filled. Market size was assessed in three ways: Metropolitan
Statistical Area (MSA) population, Nielsen TV market size, and a subjective measure of market
size (Bleacher Report) based on team operating behavior. In addition, we examined some
specific incentives provided to SSH by some MLB teams: a SSH gift/promotion package; a SSH
event/appreciation; a media guide, yearbook, and/or newsletter; a parking incentive (a free pass,
Additional 2018 data was collected for each team on average game attendance,
fan cost index (average cost for a family of four to see a game), win/loss percent-
age, market size, stadium age, and average stadium capacity lled. Market size was
assessed in three ways: Metropolitan Statistical Area (MSA) population, Nielsen
TV market size, and a subjective measure of market size (Bleacher Report) based
on team operating behavior. In addition, we examined some specic incentives
provided to SSH by some MLB teams: a SSH gi/promotion package; a SSH event/
appreciation; a media guide, yearbook, and/or newsletter; a parking incentive (a
free pass, discount or reserved area); and a free MLB-TV subscription. A sum-
mary of all variables examined can be found in Table 2.
Poe and Drea
65
Table 2
Variables and Scaling
8
Table 1
Categories and Examples of MLB Season Ticket Incentives
Incentive
Category
Examples
# of MLB teams with 1+ of
these incentives
Discounts
% off team merchandise
% off game concessions
Single-game ticket discounts
Group tickets at a special rate
Party suite discounts
27 teams
Complementary
Items
Payment plans
Scoreboard messages
Spring training tickets
On-field batting practice views
SSH gifts
28 teams
Exclusives Items
for SSHs
Ticket priority for postseason games
Run the bases
Pregame, on-field recognition
Private SSH events
Player autograph sessions
29 teams
Ticket Options
Unused ticket exchange
Same seats for all games
Online ticket management tools
Ability to resell tickets
SSH-only theme night presales
25 teams
SSH
Lounges/Clubs
Club membership for SSH
10% off food and beverages in
lounge/club
9 teams
Miscellaneous
Special Event/Concert Presale
“Hit for your seat”
SSH ID card
Collectible pin
7 teams
Additional 2018 data was collected for each team on average game attendance, fan cost
index (average cost for a family of four to see a game), win/loss percentage, market size, stadium
age, and average stadium capacity filled. Market size was assessed in three ways: Metropolitan
Statistical Area (MSA) population, Nielsen TV market size, and a subjective measure of market
size (Bleacher Report) based on team operating behavior. In addition, we examined some
specific incentives provided to SSH by some MLB teams: a SSH gift/promotion package; a SSH
event/appreciation; a media guide, yearbook, and/or newsletter; a parking incentive (a free pass,
Results
A series of independent sample t-tests were conducted to examine the variable
average game attendance when each SSH incentive was provided, in comparison
to when each incentive was not provided. Independent t-test results are provided
in Table 3. Only one incentive, payment plans for SSHs, was found to be statisti-
cally signicant (t = 3.127, p = .01) and in the expected direction (providing the
incentive is associated with increased attendance. Average game attendance for
the twenty-four MLB teams that oer SSHs a payment plan was 30,773, compared
to 21,042 for the six MLB teams that do not provide this incentive.
e Use of Season Ticket Incentives in Major League Baseball
66
Table 3
Independent Sample T-Tests, Comparing Attendance When Dierent Types
of SSH Incentives Are Made Available
10
expected direction (providing the incentive is associated with increased attendance._ Average
game attendance for the twenty-four MLB teams that offer SSHs a payment plan was 30,773,
compared to 21,042 for the six MLB teams that do not provide this incentive.
Table 3
Independent Sample T-Tests, Comparing Attendance When Different Types of SSH Incentives
Are Made Available
Variable
Attendance Mean
if Offered
Attendance Mean
if NOT Offered
T-value
(sig.)
Payment Plans
30,773.67 (n=24)
21,042.17 (n=6)
3.127 (.010)
Discounts
28.467.67 (n=27)
32.064.67 (n=3)
0.577 (.615)
Complimentary
27,820.93 (n=28)
42,917.50 (n=2)
3.417 (.132)
Exclusives
28,731.07 (n=29)
31,620 (n=1)
0.310 (.759)
Ticket Options
29,298.12 (n=25)
26,743.60 (n=5)
0.552 (.604)
SSH Lounge/Club
26,512.78 (n=9)
29,819.33 (n=21)
0.949 (.357)
Miscellaneous
25,597.37 (n=8)
30,001.91 (n=22)
1.341 (.199)
SSH Appreciations
26,724.00 (n=7)
29, 467.52 (n=23)
0.755 (.466)
Trips/Extra Incentives
30,118.00 (n=2)
28,735.18 (n=28)
0.235 (.848)
Misc. Gift/Promo Pack
30,490.25 (n=12)
27,718.78 (n=18)
0.806 (.429)
Events/Appreciations
25,734.50 (n=6)
29,600.58 (n=24)
1.336 (.202)
Media Guide, Yearbook, or Newsletter
32,539.50 (n=6)
27,899.33 (n=24)
1.078 (.315)
Parking Benefits (Pass, Discount, or
Reserved)
25,652.72 (n=18)
33,589.33 (n=12)
2.548 (.018)
MLB-TV App
25,109.63 (n=8)
30,179.27 (n=22)
1.597 (.129)
MLB teams that provide payment plans are significantly more likely to be teams that
have filled a higher percentage of stadium capacity. Teams that offer a payment plan for SSHs
filled 70.96% of stadium capacity, compared to 51.27% for teams that do not offer a payment
plan (t = -2.541, p = .017). Additionally, MLB teams that consistently win are also more likely
to offer a payment plan to SSHs, in comparison to teams that do not offer a payment plan,
Teams with a payment plan had a .513 winning percentage, compared to .455 for teams that do
not (t = -2.331, p = .027). On the surface, this would initially suggest that MLB teams that win
more and have higher attendance would likely have higher ticket prices, and a higher ticket
prices would trigger the need for a payment plan for SSHs. While the fan cost index (FCI)
(Statista 2019) for teams with a payment plan was found to be higher than the FCI for teams
MLB teams that provide payment plans are signicantly more likely to be
teams that have lled a higher percentage of stadium capacity. Teams that oer a
payment plan for SSHs lled 70.96% of stadium capacity, compared to 51.27% for
teams that do not oer a payment plan (t = -2.541, p = .017). Additionally, MLB
teams that consistently win are also more likely to oer a payment plan to SSHs,
in comparison to teams that do not oer a payment plan, Teams with a payment
plan had a .513 winning percentage, compared to .455 for teams that do not (t =
-2.331, p = .027). On the surface, this would initially suggest that MLB teams that
win more and have higher attendance would likely have higher ticket prices, and
a higher ticket prices would trigger the need for a payment plan for SSHs. While
the fan cost index (FCI) (Statista, 2019) for teams with a payment plan was found
to be higher than the FCI for teams without a payment plan ($237 FCI vs. $208
FCI), but the dierence was not statistically signicant (t = -1.325, p = .196). It
is noteworthy that the FCI is likely to change from year to year for all teams in a
relatively similar pattern, making the gap ($29) between teams with and without a
payment plan relatively constant from year to year.
One other variable, parking benets, was also found to be signicant; how-
ever, the means for MLB teams that provide parking benets were lower than
those who do not provide this benet. ere were several other variables where
the mean attendance was actually lower when incentives were provided, includ-
ing SSH events/appreciations, discounts, complimentary items, etc. e likely ex-
planation for these ndings is that teams that already have lower attendance are
seeking to increase season ticket sales by oering a greater number of incentives to
potential SSHs. e top four teams for percentage of stadium capacity lled (Bos-
ton, Chicago Cubs, San Francisco, and St. Louis all lled >92% of their stadium
Poe and Drea
67
capacities) only oer an average of incentives in 3.75 categories. By comparison,
the remaining 26 MLB teams oer incentives in 4.27 categories.
One of the surprising ndings is that most MLB teams do not signicantly in-
crease the number of incentives in a season ticket package as the number of games
in the season ticket package increases. For example, Table 4 compares the incen-
tives oered by the Los Angeles Dodgers, Detroit Tigers, and Cincinnati Reds for
full, half, and twenty game season ticket packages. e value of the incentives
provided remains relatively constant, even though the value of the season package
for a given seat location substantially increases.
Table 4
Quantities of Incentives Oered to Season Seat Holders for 20, Half, and Full
Season Packages for ree MLB Teams: LA Dodgers, Detroit Tigers, and Cin-
cinnati Reds
12
Table 4
Quantities of Incentives Offered to Season Seat Holders for 20, Half, and Full Season
Packages for Three MLB Teams: LA Dodgers, Detroit Tigers, and Cincinnati Reds
Los Angeles
Dodgers
Detroit Tigers
Cincinnati Reds
20 game package
TOTAL
Discounts (2
incentives)
Exclusives (3)
Ticket options (2)
Payment plans (2)
9 SSH incentives
Discounts (7
incentives)
Complimentary (3)
Exclusives (6)
Ticket options (3)
Lounge/Club (1)
Appreciations (3)
Miscellaneous (1)
24 SSH incentives
Complimentary (3
incentives)
Exclusives (6)
Ticket options (1)
10 SSH incentives
Half season package
(40-41 games)
TOTAL
Discounts (1)
Exclusives (3)
Ticket options (2)
Payment plans (2)
9 SSH incentives
Discounts (7)
Complimentary (3)
Exclusive offers (6)
Ticketing options (3)
Lounge/Club (1)
Appreciations (3)
Miscellaneous (1)
24 SSH incentives
Complimentary (2)
Exclusives (8)
Ticket options (1)
11 SSH incentives
Full season package (81
games)
TOTAL
Discounts (2)
Exclusives (4)
Ticket options (1)
Payment plans (2)
9 SSH incentives
Discounts (7)
Complimentary (3)
Exclusive offers (6)
Ticketing options (3)
Lounge/Club (1)
Appreciations (4)
Miscellaneous (1)
Payment plan (1)
24 SSH incentives
Complimentary (2)
Exclusives (9)
Ticket options (1)
12 SSH incentives
This does not mean that the actual incentives provided are identical (full season SSHs
may receive different “exclusives” than 20-game SSHs), but it does indicate that the volume of
incentives changes little as the number of games on a season ticket package increases.
In order to identify which season ticket-related independent variables were related to
average game attendance, multiple regression (stepwise) was used, using a criterion of
probability of F to enter < .05. (Average game attendance was used instead of total game
attendance, since not all teams had 81 home games due to rain outs/postponements that were not
is does not mean that the actual incentives provided are identical (full sea-
son SSHs may receive dierent “exclusives” than 20-game SSHs), but it does in-
dicate that the volume of incentives changes little as the number of games on a
season ticket package increases.
e Use of Season Ticket Incentives in Major League Baseball
68
In order to identify which season ticket-related independent variables were
related to average game attendance, multiple regression (stepwise) was used, us-
ing a criterion of probability of F to enter < .05. (Average game attendance was
used instead of total game attendance, since not all teams had 81 home games due
to rain outs/postponements that were not made up if the game had no impact on
the standings.) e goal was not to create a predictive model of average game at-
tendance; rather, the purpose was to see if it was possible to isolate season ticket
sales variables other than team performance (winning percentage) that contribute
unique variation toward average game attendance.
It is important to recognize there is a signicant limitation to this analysis,
which uses regression to predict average game attendance, not season ticket sales.
Average game attendance has been used as a surrogate variable because the num-
ber of season tickets sold by each MLB team is not publicly disclosed.
2
Predicting
average game attendance would assume that season tickets as a percentage of total
tickets sold is relatively constant, and anecdotal information suggests this is not
likely to be a valid assumption. e present analysis serves as a starting point if
such data does become available in the future.
Table 5
Stepwise Regression Results: Model Summary
a
2
e authors have spoken to two MLB teams as well as a representative of MLB on multiple
occasions in an attempt to obtain this information, including oering to sign NDAs, but both teams
deferred to MLB and MLB declined to provide the data.
13
made up if the game had no impact on the standings.) The goal was not to create a predictive
model of average game attendance; rather, the purpose was to see if it was possible to isolate
season ticket sales variables other than team performance (winning percentage) that contribute
unique variation toward average game attendance.
It is important to recognize there is a significant limitation to this analysis, which uses
regression to predict average game attendance, not season ticket sales. Average game attendance
has been used as a surrogate variable because the number of season tickets sold by each MLB
team is not publicly disclosed
2
. Predicting average game attendance would assume that season
tickets as a percentage of total tickets sold is relatively constant, and anecdotal information
suggests this is not likely to be a valid assumption. The present analysis serves as a starting
point if such data does become available in the future.
Table 5
Stepwise Regression Results: Model Summary
a
Model Summary
R
R
2
Adjusted R
2
Standard Error of the Estimate
.742
b
.550
.496
6515.03
a
Dependent Variable: 2018 Average Game Attendance
b
Predictors: (Constant), 2016-18 Average Winning %, Bleacher Report Market Size Ranking, Club/Lounge
Table 6
Stepwise Regression Results: Coefficients
Unstandardized Coefficients
Standardized
Coefficients
B
Std. Error
Beta
t
Sig.
(Constant)
-9266.867
12341.526
-.751
.460
2016-18 Avg. Winning %
89474.075
22955.855
.567
3.898
.001
Bleacher Report, Mkt Size
-318.461
146.195
-.310
-2.178
.039
Club/Lounge
-5533.373
2682.830
-.284
-2.063
.050

2
- The authors have spoken to two MLB teams as well as a representative of MLB on multiple occasions in an attempt to obtain
this information, including offering to sign NDAs, but both teams deferred to MLB and MLB declined to provide the data.
Table 6
Stepwise Regression Results: Coecients
13
made up if the game had no impact on the standings.) The goal was not to create a predictive
model of average game attendance; rather, the purpose was to see if it was possible to isolate
season ticket sales variables other than team performance (winning percentage) that contribute
unique variation toward average game attendance.
It is important to recognize there is a significant limitation to this analysis, which uses
regression to predict average game attendance, not season ticket sales. Average game attendance
has been used as a surrogate variable because the number of season tickets sold by each MLB
team is not publicly disclosed
2
. Predicting average game attendance would assume that season
tickets as a percentage of total tickets sold is relatively constant, and anecdotal information
suggests this is not likely to be a valid assumption. The present analysis serves as a starting
point if such data does become available in the future.
Table 5
Stepwise Regression Results: Model Summary
a
Model Summary
R
R
2
Adjusted R
2
Standard Error of the Estimate
.742
b
.550
.496
6515.03
a
Dependent Variable: 2018 Average Game Attendance
b
Predictors: (Constant), 2016-18 Average Winning %, Bleacher Report Market Size Ranking, Club/Lounge
Table 6
Stepwise Regression Results: Coefficients
Unstandardized Coefficients
Standardized
Coefficients
B
Std. Error
Beta
t
Sig.
(Constant)
-9266.867
12341.526
-.751
.460
2016-18 Avg. Winning %
89474.075
22955.855
.567
3.898
.001
Bleacher Report, Mkt Size
-318.461
146.195
-.310
-2.178
.039
Club/Lounge
-5533.373
2682.830
-.284
-2.063
.050

2
- The authors have spoken to two MLB teams as well as a representative of MLB on multiple occasions in an attempt to obtain
this information, including offering to sign NDAs, but both teams deferred to MLB and MLB declined to provide the data.
As expected, 2016-18 average winning percentage was the most important
predictor of the dependent variable 2018 average game attendance (Beta = .567
in a three-predictor model), followed by the market size as assessed by Bleacher
Report (Beta = -.310) and the presence of a club/lounge for SSH (Beta = -.284).
Poe and Drea
69
As expected, larger market teams were signicantly associated with higher av-
erage game attendance (Kendall’s Tau-B = -.361, sig = .005). e presence of a
club/lounge only for SSHs was associated with lower average attendance (26,513
attendance when a SSH club/lounge is available, compared to 29,819 average at-
tendance when there was no SSH club/lounge available.)
Discussion/Recommendations
ere are ve broad categories of promotional incentives to season seat hold-
ers (SSHs) that are common for most MLB teams.
Twenty-nine MLB teams oer exclusives available only to SSHs, such as post-
season ticket priority, access to private events, autograph sessions.
Twenty-eight MLB teams oer complimentary items, ranging from tickets to
o-season activities, watching batting practice, etc.
Twenty-seven MLB teams oer discounts on some team-controlled factor,
such as discounts on concessions, individual game tickets, merchandise, etc.
Twenty-ve MLB teams oer ticket options and services for SSHs, such as
mobile access, personal ticket representative, ticket exchanges.
Twenty-three MLB teams oer payment plans for SSHs.
Within each category, however, there is variation in what promotions teams
oer. As an example, the Detroit Tigers oer SSHs seven dierent incentives in
the “discounts” category:
A discount on the price of each ticket (compared to individual game prices)
A season parking discount
A discount on individual game tickets
A discount on team merchandise
A discount on an appearance by “Paws” (Tiger’s mascot)
A discount to buy group tickets at the season ticket price
An enhanced party suite discount
By comparison, the Tigers’ division rival Chicago White Sox oer only four
discounts: a discount on suites, a parking discount, a discount on a party area,
and a discount on individual game tickets. Another division rival, the Kansas City
Royals, oers only one discount (individual game tickets). e amount of dier-
ences between teams in the types of incentives oered within categories suggests
a need for research at the league level to identify what works and what does not in
comparable MLB markets.
As previously noted, research into the eectiveness of promotional incentives
in MiLB and NBA has suggested dierences of opinions between what fans/SSHs
perceive as motivators for attendance, and what team marketing personnel per-
ceive as motivators for attendance (Dick & Turner, 2007; Lanzillo, 2010). It is also
13
made up if the game had no impact on the standings.) The goal was not to create a predictive
model of average game attendance; rather, the purpose was to see if it was possible to isolate
season ticket sales variables other than team performance (winning percentage) that contribute
unique variation toward average game attendance.
It is important to recognize there is a significant limitation to this analysis, which uses
regression to predict average game attendance, not season ticket sales. Average game attendance
has been used as a surrogate variable because the number of season tickets sold by each MLB
team is not publicly disclosed
2
. Predicting average game attendance would assume that season
tickets as a percentage of total tickets sold is relatively constant, and anecdotal information
suggests this is not likely to be a valid assumption. The present analysis serves as a starting
point if such data does become available in the future.
Table 5
Stepwise Regression Results: Model Summary
a
Model Summary
R
R
2
Adjusted R
2
Standard Error of the Estimate
.742
b
.550
.496
6515.03
a
Dependent Variable: 2018 Average Game Attendance
b
Predictors: (Constant), 2016-18 Average Winning %, Bleacher Report Market Size Ranking, Club/Lounge
Table 6
Stepwise Regression Results: Coefficients
Unstandardized Coefficients
Standardized
Coefficients
B
Std. Error
Beta
t
Sig.
(Constant)
-9266.867
12341.526
-.751
.460
2016-18 Avg. Winning %
89474.075
22955.855
.567
3.898
.001
Bleacher Report, Mkt Size
-318.461
146.195
-.310
-2.178
.039
Club/Lounge
-5533.373
2682.830
-.284
-2.063
.050

2
- The authors have spoken to two MLB teams as well as a representative of MLB on multiple occasions in an attempt to obtain
this information, including offering to sign NDAs, but both teams deferred to MLB and MLB declined to provide the data.
e Use of Season Ticket Incentives in Major League Baseball
70
worth noting that MLB has emphasized a need to increase diversity in its fan base
and employment (Castrovince, 2018). Given the dierence in beliefs by fans over
“what works” in promotion and the dierences in wants from diverse fans, MLB
teams should be encouraged to allow fans to tailor the promotional incentives to
their own needs. e Milwaukee Brewers already do this, allowing potential SSHs
to choose promotional incentives from dierent categories based on their desires.
A new full season Brewers SSH can choose one incentive from a “silver” category
and one from a “blue” category, while a new 20-game SSH can choose one incen-
tive from the “blue” category (silver and blue are team colors). ese incentives
are shown in Table 7.
Table 7
A Sample of the Menu of Promotional Incentives for Milwaukee Brewer SSHs
(New full season SSHs choose one silver and one blue incentive. 20 game SSHs
choose one blue incentive)
16
incentives from different categories based on their desires. A new full season Brewers SSH can
choose one incentive from a “silver” category and one from a “blue” category, while a new 20-
game SSH can choose one incentive from the “blue” category (silver and blue are team
colors). These incentives are shown in Table 7.
Table 7
A Sample of the Menu of Promotional Incentives for Milwaukee Brewer SSHs
(New full season SSHs choose one silver and one blue incentive. 20 game SSHs choose one blue incentive)
Silver Incentives (partial list)
Blue Incentives (partial list)
Two Diamond Box tickets for a 2019
game
A “fast pass” for kids running the bases
Taking batting practice at Miller Park
A SSH polo shirt
An autographed print of Bob Uecker or a
star Brewers player (Yelich, Braun, Cain)
An autographed print of former owner/MLB
commissioner Bud Selig or a star Brewers player
(Hader, Aguillar)
Watching pregame batting practice on the
field
A Sandlot/Cinco de Mayo theme night bobblehead
pack
A family play day at Miller Park
Johnson Controls Stadium Club passes
Sliding down Bernie Brewer’s slide
Breakfast with team mascots
Movie night on the field
Movie night on the field
Luncheon with GM David Stearns
SSH refillable cup
From “Season Tickets,” 2019 (https://www/mlb.com/brewers/tickets/season-tickets).
An additional element in the consideration of season ticket incentives is the ability of
social media to increase the effectiveness of season ticket incentives. The Pittsburgh Pirates
include the type of social media interactions between SSHs and the team as an input into their
predictive models of which SSHs are likely to renew or buy season tickets (Vijayan, 2011). Any
efforts to diversify the MLB SSH base is likely to include fans who are younger and have a
greater emphasis on female fans. Both of these groups tend to be significant consumers of social
media. Teams are advised to consider how social media can be used in conjunction with
incentives that target under-represented groups (women, younger fans, fans of color).
Previous research into dynamic pricing (Drea & Nahlik, 2016; Sweeting, 2012) has
indicated that the use of dynamic pricing typically results in an increase in profitability for teams
An additional element in the consideration of season ticket incentives is the
ability of social media to increase the eectiveness of season ticket incentives. e
Pittsburgh Pirates include the type of social media interactions between SSHs and
the team as an input into their predictive models of which SSHs are likely to renew
or buy season tickets (Vijayan, 2011). Any eorts to diversify the MLB SSH base is
likely to include fans who are younger and have a greater emphasis on female fans.
Both of these groups tend to be signicant consumers of social media. Teams are
advised to consider how social media can be used in conjunction with incentives
that target under-represented groups (women, younger fans, fans of color).
Previous research into dynamic pricing (Drea & Nahlik, 2016; Sweeting,
2012) has indicated that the use of dynamic pricing typically results in an in-
crease in protability for teams that use it. Dynamic pricing allows ticket sellers
to move closer to a market equilibrium price by increasing the price on a good
that is scarce as the event horizon (game date and time) approaches. Alternatively,
when there is an oversupply of tickets relative to demand, the expectation is that
Poe and Drea
71
dynamic pricing in the secondary market would fall. e issue is whether the same
concepts would apply to SSH when the event horizon is the date when all tickets
are no longer reserved for season ticket packages and therefore become available
for individual purchase. While season tickets prices would not rise or fall as this
event horizon approaches, some teams do provide incentives that encourage SSH
to renew early. Renewal aer the date in which individual game tickets go on sale
may result in a lower perceived seat value, since some premium seats may no lon-
ger be available for a full or half season.
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