Plaid Hat Games – faq@plaidhatgames.com - Summoner Wars Frequently Asked Questions 6
1.0.0.24: After my opponent moves one of my Units, may I trigger one of their “after moving this
Unit” abilities? For instance, if your opponent moved a Kalal that you controlled, could you trigger her
ability to look at the top of a draw pile?
No. You may only trigger an “after moving” ability if you were the Unit to move Kalal. If your own Unit—
for instance a Controller—were to move Kalal outside the normal move phase, you could trigger her
ability, as you were the player doing the movement.
1.0.0.25: Can you create a Vine Wall if you are faction other than the Swamp Orcs?
No. You may only place a Vine Wall on the board if your Summoner reference card specifically states
that you have a Vine Wall pile. If you, for instance, use Tacullu’s Mimic event card to steal a Vine Growth
event card from Mugglug, you may not play Vine Growth to create two Vine Walls, as Tacullu does not
have a Vine Wall pile.
1.0.0.26: When multiple cards go to the Magic Pile at the same time (e.g. Blarf with cards under him),
can I get to choose the order they go in, or is there a set procedure?
You take cards one at a time and stack them on your Magic pile, starting with the topmost card. For
instance, first you would move Blarf, then each subsequent card underneath him, starting with the
topmost one. This also applies to the discard pile. Start with the topmost card and then count the next,
then the next, and so on, until all cards have entered your discard pile one by one.
1.0.0.27: When an attack affects multiple cards, are they resolved simultaneously or sequentially?
The wounds are placed sequentially, but no cards are removed from play until all cards have received
their wounds. For instance, if Gror attacks a Swamp Orc Shaman on a Vine Wall, he may deal first two
wounds to the Vine Wall and then a wound to the Shaman, or the other way around, but neither card
will be sent to his Magic pile until are wounds are dealt.
1.0.0.28: How does Summoning Surge work?
Summoning Surge removes the top three cards of your discard pile and places them face down on top of
your Magic pile, if you have fewer Units on the board than an opponent.
1.0.0.29: Can you play an event card for no effect?
You can only play an event card if you can meet its conditions. For instance, you can play Summoning
Surge if you have fewer Units on the board than an opponent, but no cards in your discard pile. Having
fewer Units in play is the condition and must be met, but the effect does not have to be completely
resolved.
1.0.0.30: Is an instead of attacking ability an attack?
No, it is an instead of attacking ability. As such, abilities like the Deceiver's Stun do not affect instead of
attacking abilities. However, instead of attacking abilities still count as one of your three attack
activations.
1.0.0.31: Can a Unit such as Gren or Krusk choose themselves as a target with an ability that allows
them to target a Unit “within x spaces of themselves” for which they meet the target criteria (for
instance, being a Sand Goblin unit)?
No. A Unit cannot be within any spaces of themselves for the purposes of choosing a target from its own
ability card. As such, neither Gren nor Krusk can choose themselves as a Deep Dwarf or Sand Goblin Unit
within any spaces of themselves for their respective powers.